Wednesday, 7 November 2012

Entry #7: Level 3

Welcome back, we will be talking about the 3rd level of our game, with level 1 and 2 pretty much complete apart from a few bugs and adding in the music once I've properly finished them, It's time to move on to the 3rd level.

Originally we was planning this level to be a timed level, in which there would be a giant laser(deployed by the CEO of Uranus Bars) chasing you down the level in order to try and kill you, we can face first into a big problem, learning to code that kind of mechanics would take far to much time up then we actually have to finish this game, we have to make the game within 10 Weeks so this wouldn't be possible, especially for a new programmer like me. We ended up scarping the idea, but since we already had the level layout designed (which was just a simple run right and down, run left and down layout) and time was running out we manage to convert it into a speed jumping level, laser on the floor which you have to constantly jump over as you're moving forward in the level. It wasn't the level we was hoping for but we're still pretty proud of it.

Here is the background to level 3:
Level 3 - Background
The white areas indicate where the platforms of the level will be, that's all for this entry so see you next time.

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