Hello, my name is Daniel-Ian Smith, I study Game Cultures at London South Bank University and this is my Development Diary for my Game Design group.
I will be documenting the progress of my groups game over the next few weeks. We are called "Bucket of Meat" and our game is called "A. S.ticky S.ituation"
A. S.ticky S.ituation will be a 2D Side Scroller, It will scroll vertically instead of horizontal which we thought will mix things up a little bit and create some new gameplay ideas for when we make our game.
The story is going to be that there where two rival chocolate bar factory's battling it out to be the best chocolate bar on earth, one chocolate bar was called "Mars bars" from the planet "Mars", the second was "Uranus Bars" from the planet "Uranus". Mars Bars always out sold the Uranus Bars (for obvious reason) so the chocolate factory for Uranus finally had enough so they have decided to send a missile to destroy the Mars Bar factory once and for all. You are an Alien from Mars and you have been tasked with the job of stopping the Missile from hitting mars before it's too late.
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My job in the group is the programmer, i will be tasked with producing the code for the game and to make sure everything works properly, the rest of my group members jobs are as follows:
Robbie Connolly: Design
Andrew Rolland: Art
Jed: Maloney: Writer and Sound
Oscar Hocking: Producer
Thanks for reading my first Entry and there will be many more to follow this one.
Daniel Smith
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